Necromancer Girl’s Strongest Second Playthrough

Necromancer Girl’s Strongest Second Playthrough

ネクロマンサー少女の二周目最強ゲーム · Original Japanese title

Also known as: Necromancer Shoujo no Nishuume Saikyou Game, ネクロマンサー少女の二周目最強ゲーム

3.7 74 ratings
japanese Web Novel

Our review

Reviewed by Kana

Who it's for, and whether it holds up.

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My Thoughts on Necromancer Girl’s Strongest Second Playthrough

"Necromancer Girl's Strongest Second Playthrough" promised a fun twist on the isekai genre, and after delving into it, I've come away with mixed feelings. It's a story that has potential, but also some clear areas that could use improvement.

First Impressions

The premise is definitely intriguing: a necromancer gets a second chance to rewrite her fate. I jumped in expecting a dark, revenge-driven narrative, but what I found was something a bit more…fluffy. It's a lighter take on the genre, focusing more on the MC solving problems and building relationships than dwelling in grimdark territory.

What Works Well

The story's biggest strength lies in its easy-to-read nature and quick pacing. It's the kind of novel you can pick up and put down without feeling lost. I also enjoyed the growing yuri undertones, which added a layer of sweetness to the story. The protagonist's cleverness is also a plus, as she uses her knowledge from her past life to get ahead. Many will find this novel to be a light and entertaining read.

Areas of Concern

While the fast pacing keeps things moving, I also found it to be a bit of a double-edged sword. The story sometimes glosses over details, which creates plot holes. Also, the MC's knowledge and skills don't always feel believable, considering her age and the circumstances of her rebirth. She seems to have an almost perfect memory, remembering specific details from her past life that would be difficult for anyone to recall, especially from a single visit. The ease with which she acquires powerful necromantic abilities and tools, despite necromancy being supposedly frowned upon, also raised some questions for me.

⚠️ Spoiler Warning

Some readers might find the extent of the MC's knowledge and abilities unrealistic. For instance, her ability to perfectly recall the layout of the vampire's mansion, despite only visiting it once and under stressful circumstances, seems a bit far-fetched.

Final Verdict

"Necromancer Girl's Strongest Second Playthrough" is a fun, light read with some interesting ideas, but it's not without its flaws. If you're willing to suspend your disbelief and enjoy a quick, fluffy story with yuri undertones, you might find it enjoyable. However, if you're looking for a deeply immersive and logically consistent fantasy world, this might not be the novel for you. I'm cautiously optimistic about where the story will go, but it needs to address some of its inconsistencies to truly shine.

Synopsis

Just because the other members thought she was disgusting, Nene, 14 years old necromancer was kicked from the Hero party. In order to revenge and to get brilliant future, she killed herself and return to two years ago. She decided to play her strongest second playthrough. Manipulating undead swordswoman and dragon corpse with necromancy magic, and using knowledge from first playthrough to trigger the events ahead of the Hero party. Because it was her second playthrough, she can save people and town that she couldn’t save before. Before one knows, the immoral hero party fell down and Nene was adored more than the heroes.

Details

Language
japanese
Type
Web Novel
Status
Ongoing
Chapters
31 chapters
Original Publisher
syosetu

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