Reviewed by Kana
Who it's for, and whether it holds up.
The title promises absurdist comedy, but the actual story leans much harder into mystery and psychological drama than you'd expect going in. The setup is a futuristic world where a protagonist runs crime simulations, somehow, for a livestreaming audience. It's a strange premise, and the first arc executes it well: the "no perfect crime" theme gets some genuine exploration, and the plot works through its twists with enough energy to stay engaging.
The protagonist's growth over that first arc is the clearest strength. His navigation of simulated crime scenarios feels earned, and the writing style is clean enough that the translation doesn't become an obstacle. The cleverness of using past mistakes as the key to solving crimes is a nice structural touch, even if it occasionally tips into contrivance.
The larger problem is convenience. The MC acquires new skills and capabilities with a frequency that starts to strain plausibility. Each ability arrives exactly when the plot needs it, and after a while that pattern becomes visible enough to take you out of the story. A character this capable needs more resistance, more moments where the plan actually fails, to feel real.
The first arc sets a high bar that the later material struggles to clear consistently. It's not a sharp drop, more of a gradual leveling off, but the sense that the story is coasting on its own premise creeps in.
At 3.7, this is a decent psychological mystery with an unusual backdrop. Worth reading through the first arc at minimum. Whether you continue past that probably depends on how much the skill-acquisition convenience bothers you.