I Save The World In A Doomsday Text Game

I Save The World In A Doomsday Text Game

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我在末日文字游戏里救世

Original Chinese Title

Also known as: 我在末日文字游戏里救世

By brother swordsmith

4.0
Completed chinese Web Novel
Language
chinese
Type
Web Novel
Status
Completed
Chapters
595 chapters
Original Publisher
Unknown

Description

Lin Xun accidentally downloads a text-based game called The Book of Salvation. Leveling up by fighting monsters and exploring adventures was already exciting, but soon he realizes he can bring game items and even characters into the real world. While other players can only use one character, Lin Xun struggles to pick from entire armies. While others are stuck with weak human characters, he commands terrifying boss monsters. And when he summons a grotesque monster boss into reality: “If I said I’m here to save the world. Would you believe me?” “???” “I believe you… my ass!”

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Publication Information

Original Publisher
Unknown
Original Language
chinese
Type
Web Novel

I Save The World In A Doomsday Text Game Review & Spoilers - Novel Translator

## My Thoughts on I Save The World In A Doomsday Text Game This novel, "I Save The World In A Doomsday Text Game," grabbed my attention with its unique premise: a protagonist thrown into grim, *Souls*-like apocalypses via a text game. I've spent a good amount of time reading it, and here are my thoughts. ### First Impressions My initial impression was definitely positive. The concept is intriguing, and I was curious to see how the author would blend the text game mechanic with a dark fantasy world. I was quickly drawn in by the mystery and tension surrounding the main character, Lin Xun, as he navigates these dangerous scenarios. ### What Works Well The world-building is, without a doubt, the strongest aspect of this story. It's detailed, consistent, and evokes the same eerie atmosphere as games like *Dark Souls* and *Bloodborne*. I particularly enjoyed the way the lore is revealed piece by piece, adding to the overall sense of mystery and discovery. Lin Xun himself is also a compelling protagonist. He's clever, resourceful, and not afraid to get his hands dirty. I found myself rooting for him as he faced seemingly insurmountable odds. The text-based gameplay is also a good aspect of the story, making the reader feel like they are making choices that affect the outcome of the story. ### Areas of Concern While I enjoyed the core gameplay and world-building, I did have some reservations about the real-world segments. While they provide a break from the intensity of the game world, they felt less engaging and sometimes a little trope-heavy. Furthermore, some of the arcs felt disconnected from the overall plot, making the world feel fragmented. ### ⚠️ Spoiler Warning Some readers may find the following details to be spoilers. Proceed with caution! The first arc involves a city plagued by madness due to a corrupted sun. While the story of the lord and the bishop is interesting, it feels self-contained and doesn't contribute much to the larger narrative. The dragon-serpent monster at the city's exit also feels arbitrary and disconnected. ### Final Verdict Overall, "I Save The World In A Doomsday Text Game" is a worthwhile read, especially if you're a fan of dark fantasy and *Souls*-like games. The strong world-building, compelling protagonist, and unique premise make it a memorable experience. While the real-world segments and disconnected arcs have room for improvement, the core of the story is engaging and well-executed. I'd recommend giving it a shot!

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